THE CONDUIT — the journey writes arrivalState, and nothing else
MISSION ORDERS — the OGame surface, cycle-coded before it grows
no mission type staged — the taxonomy is inspectable before implementation
queue an expedition to enter unknown space — choices reach arrivalState before OCT
read the ledger to compose existing cycle receipts into one ordered record
UNIVERSE RULES — TIME-CODED, PLAYER-OWNED
read the profile before introducing configurable universe values
AI UNIVERSE WATCH — TELEGRAPHED PRESSURE, NO HIDDEN AUTOPLAY
open a pressure window to watch AI factions telegraph their next move
ACCOUNT READOUT — LOCAL HISTORY, NO COMPETITIVE RANK
read existing ledger history to compose local progression
surface Probe — report depth is earned; stale reports are never silently refreshed
run an assault first — its return can open one cycle-owned posture
queue transport to inspect the no-combat manifest handoff
queue deploy to open the reposition window
resolve recorded losses first — salvage reads debris and Hauler capacity
resolve the fixture to read debris, honor, conservation, and Planetfall aftermath
choose HOLD FOR THE COUNTERSIGNAL — rescue/escort unlocks through arrivalState
local Ember Compact — treaty-gated contributors share one arrival cycle
end the shared alliance cycle before reading its attributed OCT outcome
earned Ember Flight Crew — role effects are visible, cycle-owned, and removable
choose a design-only faction branch — population and structure remain proposed
quote a declared Scrap → Signal transfer; no ledger mutation occurs in OCT
THE EMPIRE CYCLE — attack, end cycle, opposing readiness, succession
queue an attack, then end the cycle — the opposing side is not ready yet
THE GALAXY — the founded world opens a neighborhood
found the world first — the neighborhood is still beyond the chart
found a world to open the sector/system/position readout
discover an explicitly EMPTY position before sending a colony ship
CAMPAIGN CONTINUITY — worlds, legacy, and cycle arrivals
read an arrived succession and its galaxy records to compose local continuity
CONTACT PROGRESSION — chart, hail, join, or hold
read the active galaxy to compose existing contact actions
JOINED-WORLD HANDOFF — carry the fleet onward
read a winning joined contact and its cycle order to compose the next-world handoff
SECOND NODE — PLAY THE CARRIED FLEET
read a ready handoff before executing the next frontier node · the lab witness is not a saved campaign
EVENT TAPE — from the sim, verbatim
RESOLVED OUTCOME
vault caps not applied — that step belongs to Homeworld at consumption time
Seeded spectacle: same fixture, same sky, same tracers, forever. Reduced-motion renders the final tableau instantly.