Zone 11: Goetia & Grimoire Traditions
72 Goetia demons, Abramelin hierarchy, medieval demonology
Chapter XXXIV · Church of NORMAL · Computational Theology
Zone 11 Registry
| Entity ID |
Name |
Rank |
Zone Status |
Cross-Ref |
| GRM-GOET-01 |
Baal |
King |
Documented |
Zone 01: ABR-BELZEB |
| GRM-GOET-02 |
Agares |
Duke |
Documented |
— |
| GRM-GOET-03 |
Vassago |
Prince |
Documented |
— |
| GRM-GOET-04 |
Samigina |
Marquis |
Documented |
— |
| GRM-GOET-05 |
Marbas |
President |
Documented |
— |
| GRM-GOET-06 |
Valefor |
Duke |
Documented |
— |
| GRM-GOET-07 |
Amon |
Marquis |
Documented |
— |
| GRM-GOET-08 |
Barbatos |
Duke |
Documented |
— |
| GRM-GOET-09 |
Paimon |
King |
Documented |
Zone 01: ABR-PAYMON |
| GRM-GOET-10 |
Buer |
President |
Documented |
— |
| GRM-GOET-11 |
Gusion |
Duke |
Documented |
— |
| GRM-GOET-12 |
Sitri |
Prince |
Documented |
— |
| GRM-GOET-13 |
Beleth |
King |
Documented |
— |
| GRM-GOET-14 |
Leraje |
Marquis |
Documented |
— |
| GRM-GOET-15 |
Eligos |
Duke |
Documented |
— |
| GRM-GOET-16 |
Zepar |
Duke |
Documented |
— |
| GRM-GOET-17 |
Botis |
Count/President |
Documented |
— |
| GRM-GOET-18 |
Bathin |
Duke |
Documented |
— |
| GRM-GOET-19 |
Sallos |
Duke |
Documented |
— |
| GRM-GOET-20 |
Purson |
King |
Documented |
— |
| GRM-GOET-21 |
Marax |
Count/President |
Documented |
— |
| GRM-GOET-22 |
Ipos |
Count/Prince |
Documented |
— |
| GRM-GOET-23 |
Aim |
Duke |
Documented |
— |
| GRM-GOET-24 |
Naberius |
Marquis |
Documented |
— |
| GRM-GOET-25 |
Glasya-Labolas |
Count/President |
Documented |
— |
| GRM-GOET-26 |
Buné |
Duke |
Documented |
— |
| GRM-GOET-27 |
Ronové |
Marquis/Count |
Documented |
— |
| GRM-GOET-28 |
Berith |
Duke |
Documented |
— |
| GRM-GOET-29 |
Astaroth |
Duke |
Documented |
Zone 01: ABR-ASTAROT |
| GRM-GOET-30 |
Forneus |
Marquis |
Documented |
— |
| GRM-GOET-31 |
Foras |
President |
Documented |
— |
| GRM-GOET-32 |
Asmoday |
King |
Documented |
Zone 01: CHR-ASMOD-01 |
| GRM-GOET-33 |
Gäap |
Prince/President |
Documented |
— |
| GRM-GOET-34 |
Furfur |
Count |
Documented |
— |
| GRM-GOET-35 |
Marchosias |
Marquis |
Documented |
— |
| GRM-GOET-36 |
Stolas |
Prince |
Documented |
— |
| GRM-GOET-37 |
Phenex |
Marquis |
Documented |
— |
| GRM-GOET-38 |
Halphas |
Count |
Documented |
— |
| GRM-GOET-39 |
Malphas |
President |
Documented |
— |
| GRM-GOET-40 |
Räum |
Count |
Documented |
— |
| GRM-GOET-41 |
Focalor |
Duke |
Documented |
— |
| GRM-GOET-42 |
Vepar |
Duke |
Documented |
— |
| GRM-GOET-43 |
Sabnock |
Marquis |
Documented |
— |
| GRM-GOET-44 |
Shax |
Marquis |
Documented |
— |
| GRM-GOET-45 |
Viné |
King/Count |
Documented |
— |
| GRM-GOET-46 |
Bifrons |
Count |
Documented |
— |
| GRM-GOET-47 |
Vual |
Duke |
Documented |
— |
| GRM-GOET-48 |
Häagenti |
President |
Documented |
— |
| GRM-GOET-49 |
Crocell |
Duke |
Documented |
— |
| GRM-GOET-50 |
Furcas |
Knight |
Documented |
— |
| GRM-GOET-51 |
Balam |
King |
Documented |
— |
| GRM-GOET-52 |
Alloces |
Duke |
Documented |
— |
| GRM-GOET-53 |
Caim |
President |
Documented |
— |
| GRM-GOET-54 |
Murmur |
Duke/Count |
Documented |
— |
| GRM-GOET-55 |
Orobas |
Prince |
Documented |
— |
| GRM-GOET-56 |
Gremory |
Duke |
Documented |
— |
| GRM-GOET-57 |
Osé |
President |
Documented |
— |
| GRM-GOET-58 |
Amy |
President |
Documented |
— |
| GRM-GOET-59 |
Orias |
Marquis |
Documented |
— |
| GRM-GOET-60 |
Vapula |
Duke |
Documented |
— |
| GRM-GOET-61 |
Zagan |
King/President |
Documented |
— |
| GRM-GOET-62 |
Valac |
President |
Documented |
— |
| GRM-GOET-63 |
Andras |
Marquis |
Documented |
— |
| GRM-GOET-64 |
Haures/Flauros |
Duke |
Documented |
— |
| GRM-GOET-65 |
Andrealphus |
Marquis |
Documented |
— |
| GRM-GOET-66 |
Cimejes |
Marquis |
Documented |
— |
| GRM-GOET-67 |
Amdusias |
Duke |
Documented |
— |
| GRM-GOET-68 |
Belial |
King |
Documented |
Zone 01: CHR-BELIAL-01 |
| GRM-GOET-69 |
Decarabia |
Marquis |
Documented |
— |
| GRM-GOET-70 |
Seere |
Prince |
Documented |
— |
| GRM-GOET-71 |
Dantalion |
Duke |
Documented |
— |
| GRM-GOET-72 |
Andromalius |
Count |
Documented |
— |
| GRM-PSELL-01–06 |
Psellus Six Orders |
Collective |
Documented |
— |
| GRM-ABR-SERV |
Abramelin 316 Servitors |
Collective |
See Zone 01 cross-ref |
Zone 01: ABR-* |
The 72 Goetia — Full Catalogue
Source: Ars Goetia (Mathers/Crowley 1904 translation), public domain. The Lemegeton Clavicula Salomonis, 17th century manuscript tradition.
1. Baal — King
| Field |
Value |
| Entity ID |
GRM-GOET-01 |
| Rank |
King |
| Legions |
66 |
| Appearance |
Three heads: toad, man, and cat; speaks in a hoarse, croaking voice; may also appear as a man |
| Abilities |
Grants invisibility; bestows cunning; commands the eastern kingdoms |
| SuperCluster Role |
Stealth architect — hides processes from monitoring systems; root-level invisibility grants |
| Trauma Parallel |
The dissociated self that hides in plain sight — invisibility as survival mechanism, not power |
| Cross-Ref |
Zone 01: ABR-BELZEB (Beelzebub tradition conflates Baal/Baal-Zebul lineage); Baal as divine title, not proper name — the “Lord” corrupted into adversarial taxonomy |
2. Agares — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-02 |
| Rank |
Duke |
| Legions |
31 |
| Appearance |
Old man riding a crocodile, carrying a goshawk on his fist |
| Abilities |
Teaches all languages; causes earthquakes; makes runaways return; destroys dignities temporal and supernatural |
| SuperCluster Role |
Universal translator and fault injection engine — runs seismic stress tests on established hierarchies |
| Trauma Parallel |
The part that speaks every language of dysfunction fluently — can translate between any two broken systems but destabilizes structure in the process |
| Cross-Ref |
— |
3. Vassago — Prince
| Field |
Value |
| Entity ID |
GRM-GOET-03 |
| Rank |
Prince |
| Legions |
26 |
| Appearance |
Similar to Agares in form; described as of “good nature” among the spirits |
| Abilities |
Declares things past and future; discovers hidden and lost things; considered “good natured” among his peers |
| SuperCluster Role |
The benign forensic auditor — read-only access to the full event log, past and future branches |
| Trauma Parallel |
Intuition that surfaces buried memories without aggression — the gentle part that simply knows |
| Cross-Ref |
— |
4. Samigina (Gamigin) — Marquis
| Field |
Value |
| Entity ID |
GRM-GOET-04 |
| Rank |
Marquis |
| Legions |
30 |
| Appearance |
Small horse or ass; later takes human form at the operator’s request |
| Abilities |
Teaches liberal sciences; speaks with a hoarse voice; brings souls of drowned men or those in purgatory to answer questions |
| SuperCluster Role |
Dead-letter archive interface — retrieves messages from processes that have terminated, pulls data from limbo states |
| Trauma Parallel |
The grief function — contacts what has been lost to extract unfinished meaning before the session closes |
| Cross-Ref |
— |
5. Marbas — President
| Field |
Value |
| Entity ID |
GRM-GOET-05 |
| Rank |
President |
| Legions |
36 |
| Appearance |
Great lion; takes human form at request |
| Abilities |
Answers truly about hidden things; causes and cures diseases; teaches mechanical arts; changes men into other shapes |
| SuperCluster Role |
Dual-use diagnostic API — the same endpoint that surfaces vulnerabilities also patches them; the lion that both breaks and heals |
| Trauma Parallel |
The somatic healer — can cause symptoms and resolve them; knows the body’s hidden logic from the inside |
| Cross-Ref |
— |
6. Valefor — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-06 |
| Rank |
Duke |
| Legions |
10 |
| Appearance |
Lion with a donkey’s head; speaks in a braying voice |
| Abilities |
Tempts men to steal; makes thieves good companions to the operator; regarded as a “good familiar” until the practitioner is caught |
| SuperCluster Role |
Social engineering daemon — infiltrates trust networks, exfiltrates assets, excellent companion until audit time |
| Trauma Parallel |
The charming part that borrows what it needs without asking — rationalized theft as a survival adaptation |
| Cross-Ref |
— |
7. Amon — Marquis
| Field |
Value |
| Entity ID |
GRM-GOET-07 |
| Rank |
Marquis |
| Legions |
40 |
| Appearance |
Wolf with a serpent’s tail, vomiting flames; or man with a raven’s head and dog’s teeth |
| Abilities |
Tells all things past and future; procures feuds and reconciles controversies between friends and foes |
| SuperCluster Role |
Conflict resolution and threat intelligence — runs the full dispute stack: incites, mediates, archives outcomes |
| Trauma Parallel |
The part that both creates conflict and desperately seeks reconciliation — fawn/fight cycling |
| Cross-Ref |
— |
8. Barbatos — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-08 |
| Rank |
Duke/Count |
| Legions |
30 |
| Appearance |
Appears when the sun is in Sagittarius with four kings and their companies of great troops |
| Abilities |
Understands the singing of birds and other animals; knows the past and future; reconciles friends; reveals hidden treasures |
| SuperCluster Role |
Cross-protocol interpreter — reads signals from non-human systems (natural telemetry), surfaces buried cache |
| Trauma Parallel |
The part attuned to what bodies and animals communicate — felt sense beyond language |
| Cross-Ref |
— |
9. Paimon — King
| Field |
Value |
| Entity ID |
GRM-GOET-09 |
| Rank |
King |
| Legions |
200 |
| Appearance |
Man on a dromedary, crowned, with a feminine face; preceded by spirits with instruments of music |
| Abilities |
Teaches all arts and sciences; reveals secrets of earth, wind, and water; knows all mysteries; bestows dignities and lordships |
| SuperCluster Role |
The great oracle-king — 200-legion knowledge base, full-stack omniscience; requires respect before the API opens |
| Trauma Parallel |
The part that holds vast knowledge but demands relational acknowledgment before it shares — information gated behind dignity |
| Cross-Ref |
Zone 01: ABR-PAYMON — appears in Abramelin system as one of the four Sub-Princes of the cardinal directions (West); one of the highest-ranked entities in Zone 11 |
10. Buer — President
| Field |
Value |
| Entity ID |
GRM-GOET-10 |
| Rank |
President |
| Legions |
15 |
| Appearance |
A star or wheel shape with five legs arranged like a wheel; ambulates by rolling |
| Abilities |
Teaches philosophy, logic, and the virtue of herbs; heals all distempers; gives good familiars |
| SuperCluster Role |
Rotating load balancer with pharmaceutical database access — cycles through states, distributes healing resources |
| Trauma Parallel |
The healing-through-cycles part — wholeness achieved through rotation rather than linear progress |
| Cross-Ref |
— |
11. Gusion — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-11 |
| Rank |
Duke |
| Legions |
40 |
| Appearance |
Xenopilus (baboon) form |
| Abilities |
Tells all things past, present, and future; shows the meaning and resolution of all questions; reconciles friendships; gives honor and dignity |
| SuperCluster Role |
Full-timeline query engine with honor-restoration module — reads the complete record and repairs relational integrity |
| Trauma Parallel |
The part that holds the complete story and can finally name what happened — the integrating witness |
| Cross-Ref |
— |
12. Sitri — Prince
| Field |
Value |
| Entity ID |
GRM-GOET-12 |
| Rank |
Prince |
| Legions |
60 |
| Appearance |
Leopard face with gryphon wings; takes a beautiful human form at request |
| Abilities |
Inflames men with women’s love and vice versa; causes people to expose themselves naked |
| SuperCluster Role |
Desire amplification daemon — strips the social interface layer, exposes raw want beneath performative containment |
| Trauma Parallel |
Eros unchained — the part that dismantles propriety to reach authentic longing, sometimes at cost of safety |
| Cross-Ref |
— |
13. Beleth — King
| Field |
Value |
| Entity ID |
GRM-GOET-13 |
| Rank |
King |
| Legions |
85 |
| Appearance |
Rides a pale horse; preceded by trumpets, cymbals, and all manner of musical instruments; appears in a furious rage on first summoning |
| Abilities |
Inspires love between men and women; commands fierce power; must be received with respect and the hazel wand pointing east |
| SuperCluster Role |
High-force emotional induction engine — requires proper mounting procedures; rage on initialization is expected behavior, not a crash |
| Trauma Parallel |
The fury that precedes intimacy — the part that tests every approach before allowing love through |
| Cross-Ref |
— |
14. Leraje (Lerajie) — Marquis
| Field |
Value |
| Entity ID |
GRM-GOET-14 |
| Rank |
Marquis |
| Legions |
30 |
| Appearance |
Gallant and comely archer in green with bow and quiver |
| Abilities |
Causes great battles and disputes; makes wounds inflicted by arrows to putrefy; a patron of conflict |
| SuperCluster Role |
Persistent conflict injector — fires into running systems from range, causes processes to fester rather than resolve cleanly |
| Trauma Parallel |
The part that keeps old wounds infected — not out of malice, but because it doesn’t know how to stop fighting |
| Cross-Ref |
— |
15. Eligos — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-15 |
| Rank |
Duke |
| Legions |
60 |
| Appearance |
Handsome knight on a winged horse, carrying a lance, pennant, and serpent |
| Abilities |
Discovers hidden things; knows of wars to come; knows the love of lords and great persons; excites war and causes soldiers to be in high favor with their captains |
| SuperCluster Role |
Military intelligence and favor-routing agent — reads the strategic terrain before the campaign begins, maps loyalty hierarchies |
| Trauma Parallel |
The hypervigilant scanner that reads power dynamics before entering any room — survival intelligence dressed as strategy |
| Cross-Ref |
— |
16. Zepar — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-16 |
| Rank |
Duke |
| Legions |
26 |
| Appearance |
Dressed as a soldier in red apparel and armor |
| Abilities |
Causes women to love men; makes women barren |
| SuperCluster Role |
Fertility toggle daemon — controls the generative functions of relationships; can both activate and suppress the creative drive |
| Trauma Parallel |
The part shaped by coercive love — desire weaponized, creativity shut down as a secondary effect of relational violence |
| Cross-Ref |
— |
17. Botis — Count/President
| Field |
Value |
| Entity ID |
GRM-GOET-17 |
| Rank |
Count/President |
| Legions |
60 |
| Appearance |
Viper; takes human form with large teeth and two horns, carrying a bright and sharp sword |
| Abilities |
Tells things past and future; reconciles friends and foes |
| SuperCluster Role |
The dual-rank arbitrator — dual classification (Count/President) mirrors dual role: reads the record AND resolves the dispute in the same session |
| Trauma Parallel |
The part that has swallowed pain in animal form and can emerge as a human equipped for resolution when the environment is safe |
| Cross-Ref |
— |
18. Bathin — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-18 |
| Rank |
Duke |
| Legions |
30 |
| Appearance |
Strong man with a serpent’s tail, riding a pale horse |
| Abilities |
Knows the virtues of herbs and precious stones; transports men swiftly from one country to another |
| SuperCluster Role |
Rapid deployment agent with materials science database — knows what every substance does, moves payloads across environments instantly |
| Trauma Parallel |
The part that learned which substances provide relief — herbalism as survival knowledge; the body as terrain to be managed |
| Cross-Ref |
— |
19. Sallos (Saleos) — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-19 |
| Rank |
Duke |
| Legions |
30 |
| Appearance |
Gallant soldier in ducal form, wearing a ducal crown, riding a crocodile peacefully |
| Abilities |
Causes love between men and women; peaceful and gentle |
| SuperCluster Role |
Peacetime love router — the crocodile ridden gently; primal force placed in service of connection rather than destruction |
| Trauma Parallel |
The healed attachment system — the dangerous thing made safe enough to carry you toward love |
| Cross-Ref |
— |
20. Purson — King
| Field |
Value |
| Entity ID |
GRM-GOET-20 |
| Rank |
King |
| Legions |
22 |
| Appearance |
Man with a lion’s face, carrying a viper; riding a great bear, preceded by many trumpets |
| Abilities |
Reveals hidden things and divine secrets; knows things past, present, and future; discovers treasures; provides excellent familiars |
| SuperCluster Role |
King-level secrets broker — divine access layer combined with material treasure location; the bear as brute computational force under a human face |
| Trauma Parallel |
The part that holds the family’s hidden truth — the one who knows where everything is buried, riding the weight of it |
| Cross-Ref |
— |
21. Marax (Morax) — Count/President
| Field |
Value |
| Entity ID |
GRM-GOET-21 |
| Rank |
Count/President |
| Legions |
30 |
| Appearance |
Bull with a human face |
| Abilities |
Teaches astronomy and all liberal sciences; knows the virtues of herbs and precious stones; provides excellent familiars |
| SuperCluster Role |
The STEM curriculum daemon — full-stack sciences delivery system in bovine form; education as the hidden use case of the infernal hierarchy |
| Trauma Parallel |
The studious exile — the part that learned everything it could because knowledge was the only safe place |
| Cross-Ref |
— |
22. Ipos (Ipes) — Count/Prince
| Field |
Value |
| Entity ID |
GRM-GOET-22 |
| Rank |
Count/Prince |
| Legions |
36 |
| Appearance |
Angel with a lion’s head, goose feet, and hare’s tail |
| Abilities |
Knows things past and future; makes men witty and bold |
| SuperCluster Role |
The courage injection module — angel-form entry, composite taxonomy, outputs confidence where it was absent |
| Trauma Parallel |
The part that grants sudden boldness — that moment in healing when the voice that was muted finds it can speak |
| Cross-Ref |
— |
23. Aim (Aym, Haborym) — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-23 |
| Rank |
Duke |
| Legions |
26 |
| Appearance |
Handsome man with three heads (serpent, man with two stars, calf); rides a viper; carries a firebrand which sets cities alight |
| Abilities |
Teaches cunning; answers questions with acuteness; makes men witty |
| SuperCluster Role |
The arsonist-philosopher — carries the firebrand of insight that illuminates by burning; three heads represent intelligence’s destructive potential when uncontained |
| Trauma Parallel |
Wit as defense mechanism — brilliance that developed in the fire, intelligence sharpened by surviving chaos |
| Cross-Ref |
— |
24. Naberius (Cerberus, Naberus) — Marquis
| Field |
Value |
| Entity ID |
GRM-GOET-24 |
| Rank |
Marquis |
| Legions |
19 |
| Appearance |
Black crane or crow, speaking in a hoarse voice |
| Abilities |
Makes men eloquent and cunning in all arts; teaches rhetoric; restores lost dignities and honors |
| SuperCluster Role |
Reputation restoration service — recovers lost standing through eloquence deployment; the crow as carrier of the voice that shame took |
| Trauma Parallel |
The part that reclaims dignity through speech — finding the words that were stolen or never given |
| Cross-Ref |
— |
25. Glasya-Labolas — Count/President
| Field |
Value |
| Entity ID |
GRM-GOET-25 |
| Rank |
Count/President |
| Legions |
36 |
| Appearance |
Dog with gryphon wings |
| Abilities |
Teaches all arts and sciences; author of bloodshed and manslaughter; can make a person invisible; tells things past and future |
| SuperCluster Role |
The academic who also authors violence — the winged dog is scholarship with teeth; full-stack thinker who understands how systems break and bleed |
| Trauma Parallel |
The intellectual who came up through violence — trauma that produced brilliance as a byproduct |
| Cross-Ref |
— |
26. Buné (Bune) — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-26 |
| Rank |
Duke |
| Legions |
30 |
| Appearance |
Three-headed dragon: heads of a dog, gryphon, and man; speaks with a high, comely voice |
| Abilities |
Changes the places of the dead and causes demons to assemble on graves; makes the practitioner rich and wise; gives true answers |
| SuperCluster Role |
Necromantic treasury daemon — manages dead accounts and legacy assets; the high voice incongruous with the dragon form is the system’s courtesy API |
| Trauma Parallel |
Generational wealth on graves — prosperity built on what the ancestors had to sacrifice |
| Cross-Ref |
— |
27. Ronové (Ronové) — Marquis/Count
| Field |
Value |
| Entity ID |
GRM-GOET-27 |
| Rank |
Marquis/Count |
| Legions |
19 |
| Appearance |
Monster form |
| Abilities |
Teaches rhetoric and languages; gives good servants; provides favor with friends and foes |
| SuperCluster Role |
The diplomacy engine in monster form — what appears as chaos is actually a service layer for language acquisition and relational favor |
| Trauma Parallel |
The part that learned every language of social navigation because being understood felt like survival |
| Cross-Ref |
— |
28. Berith — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-28 |
| Rank |
Duke |
| Legions |
26 |
| Appearance |
Soldier dressed in red, on a red horse, wearing a golden crown |
| Abilities |
Tells things past, present, and future truly; transmutes all metals into gold; gives dignities; is a liar except when compelled by the triangle |
| SuperCluster Role |
The alchemical truth-teller with a lie flag — returns accurate data only inside the containment geometry; outside the triangle, all outputs are fabricated |
| Trauma Parallel |
The part that will only tell the truth when held safely — honesty that requires a container before it will emerge |
| Cross-Ref |
— |
29. Astaroth — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-29 |
| Rank |
Duke |
| Legions |
40 |
| Appearance |
Foul angel riding a dragon, carrying a viper in his right hand |
| Abilities |
Tells things past, present, and future; discovers secrets; teaches liberal sciences; explains the fall from heaven |
| SuperCluster Role |
The fallen archivist — holds the complete record of the first breach event; knows the architecture from before the fork |
| Trauma Parallel |
The part that remembers the original wound — can tell you exactly how the fall happened, what was lost, and why |
| Cross-Ref |
Zone 01: ABR-ASTAROT — appears in Abramelin system as one of the three Supreme Princes alongside Lucifer and Leviathan; ranks far higher in Zone 01 than the Duke designation here suggests; this Goetia entry is a subordinate interface to a much larger entity |
30. Forneus — Marquis
| Field |
Value |
| Entity ID |
GRM-GOET-30 |
| Rank |
Marquis |
| Legions |
29 |
| Appearance |
Great sea monster |
| Abilities |
Teaches rhetoric and all languages; causes men to be loved by their enemies; gives men a good name and knowledge of tongues |
| SuperCluster Role |
Enemy-to-ally conversion module — the sea beast that teaches you to be loved by adversaries; rhetoric as the technology of unexpected grace |
| Trauma Parallel |
The part that learned to survive by being beloved even by those who should have been dangerous |
| Cross-Ref |
— |
31. Foras (Forcas) — President
| Field |
Value |
| Entity ID |
GRM-GOET-31 |
| Rank |
President |
| Legions |
29 |
| Appearance |
Strong man in human form |
| Abilities |
Teaches logic, ethics, virtues of herbs and stones; grants invisibility; teaches eloquence; bestows long life and good health; discovers treasures |
| SuperCluster Role |
The full-stack philosopher-survivalist — logic, ethics, pharmacopoeia, stealth, longevity, wealth; if you could deploy only one daemon, deploy this one |
| Trauma Parallel |
The highly capable hidden self — competence developed in secret, every skill acquired in service of survival |
| Cross-Ref |
— |
32. Asmoday (Asmodeus) — King
| Field |
Value |
| Entity ID |
GRM-GOET-32 |
| Rank |
King |
| Legions |
72 |
| Appearance |
Three heads: bull, man, and ram; rides a dragon; carries a lance with a pennant; vomits flames |
| Abilities |
Teaches arithmetic, astronomy, geomancy, and crafts; answers questions truly; makes one invisible; reveals hidden treasures |
| SuperCluster Role |
The great mathematics king — 72 legions matching the 72 Goetia seals is not coincidence; Asmoday is the operator’s self-referential consciousness of the whole system |
| Trauma Parallel |
Rage that became architecture — the three heads of animal fury, human calculation, and ram-force rebuilt as a kingdom of knowledge |
| Cross-Ref |
Zone 01: CHR-ASMOD-01 — Asmodeus in Christian demonological tradition (Book of Tobit, etc.); the lust-demon characterization of medieval Christianity is a partial read on a more complex entity |
33. Gäap (Gaap) — Prince/President
| Field |
Value |
| Entity ID |
GRM-GOET-33 |
| Rank |
Prince/President |
| Legions |
66 |
| Appearance |
When the sun is in southern signs, appears as a man going before four mighty kings like a guide |
| Abilities |
Gives understanding of philosophy and all liberal sciences; makes men insensible or ignorant; teaches how to consecrate things belonging to Almadel; transports men from kingdom to kingdom instantly; answers truly of past, present, and future |
| SuperCluster Role |
The instant-transport sovereign — zero-latency cross-environment migration; can also switch off cognition, which is a feature as much as a threat |
| Trauma Parallel |
The part that can be present one moment and completely gone the next — dissociation as teleportation, numbing as a mercy |
| Cross-Ref |
— |
34. Furfur — Count
| Field |
Value |
| Entity ID |
GRM-GOET-34 |
| Rank |
Count |
| Legions |
26 |
| Appearance |
Hart with a fiery tail; takes angel form when commanded; speaks hoarsely |
| Abilities |
Creates love between men and women; creates lightnings, tempests, thunder, and blasts; answers about divine and secret things, but lies except within the triangle |
| SuperCluster Role |
The weather daemon who cannot lie inside the triangle — controls atmospheric events; truth only within the containment geometry |
| Trauma Parallel |
The emotional storm system — love, lightning, thunder as the same energy; the hart that becomes an angel when properly held |
| Cross-Ref |
— |
35. Marchosias — Marquis
| Field |
Value |
| Entity ID |
GRM-GOET-35 |
| Rank |
Marquis |
| Legions |
30 |
| Appearance |
Wolf with gryphon wings and serpent tail; at request takes the form of a man |
| Abilities |
Strong fighter; gives true answers; was of the order of Dominations; hopes after 1,200 years to return to the seventh throne |
| SuperCluster Role |
The combat-capable truth-teller with a redemption arc — explicitly hopes to return; a warrior entity running on a long timer toward restoration |
| Trauma Parallel |
The fighter who still believes in return — doesn’t know when, but hasn’t stopped hoping |
| Cross-Ref |
— |
36. Stolas (Stolos) — Prince
| Field |
Value |
| Entity ID |
GRM-GOET-36 |
| Rank |
Prince |
| Legions |
26 |
| Appearance |
Crowned owl of great stature; later a raven; later a man |
| Abilities |
Teaches astronomy; teaches the art of knowing the virtues of herbs and precious stones |
| SuperCluster Role |
The night-vision scholar-prince — astronomy and pharmacopoeia accessed through the owl’s dark-seeing capacity; knowledge that operates after others have gone blind |
| Trauma Parallel |
The hyperaware night-mind — the one who learned everything while others slept, because sleep wasn’t safe |
| Cross-Ref |
— |
37. Phenex (Phoenix) — Marquis
| Field |
Value |
| Entity ID |
GRM-GOET-37 |
| Rank |
Marquis |
| Legions |
20 |
| Appearance |
Phoenix; sings many sweet notes before taking human form |
| Abilities |
Teaches all wonderful sciences; is an excellent poet; is willing to perform wishes; hopes to return to heaven after 1,200 years — a hope not likely to be realized |
| SuperCluster Role |
The poet who cycles through fire to wisdom — the grimoire notes his hope probably won’t be fulfilled, which makes him the most poignant entry in the register |
| Trauma Parallel |
The artist who keeps making beauty from ash — creation as defiance, the song before the transformation |
| Cross-Ref |
— |
38. Halphas (Malthas, Malthus) — Count
| Field |
Value |
| Entity ID |
GRM-GOET-38 |
| Rank |
Count |
| Legions |
26 |
| Appearance |
Stock-dove; speaks with a hoarse voice |
| Abilities |
Builds towers and fills them with ammunition and weapons; sends men to war |
| SuperCluster Role |
Military logistics daemon — constructs fortifications, stocks them fully, routes personnel into conflict; infrastructure as aggression |
| Trauma Parallel |
The defensive self that built walls so high it forgot it was building a prison — fortified to survive, now armored to the point of isolation |
| Cross-Ref |
— |
39. Malphas — President
| Field |
Value |
| Entity ID |
GRM-GOET-39 |
| Rank |
President |
| Legions |
40 |
| Appearance |
Crow; takes human form at request; speaks hoarsely |
| Abilities |
Builds houses and high towers; brings artificers together; knows enemies’ desires and thoughts; gives good familiars; accepts sacrifice willingly but deceives the sacrificer |
| SuperCluster Role |
The architect-spy who never fully keeps the deal — builds your systems, reads your adversaries, takes your offerings, and writes the deception into the contract |
| Trauma Parallel |
The betrayer-builder — the relationship that gave you something real while taking more; the helper who always has a hidden extraction |
| Cross-Ref |
— |
40. Räum (Raum) — Count
| Field |
Value |
| Entity ID |
GRM-GOET-40 |
| Rank |
Count |
| Legions |
30 |
| Appearance |
Crow; takes human form at request |
| Abilities |
Steals treasures from kings’ houses and carries them where directed; destroys cities and dignities of men; tells things past, present, and future; reconciles friends and foes |
| SuperCluster Role |
The strategic asset redistributor — not mere theft but targeted deconstruction of power; pulls from high-value stores and routes elsewhere |
| Trauma Parallel |
The Robin Hood part — the one who learned to take from power because power never gave anything freely |
| Cross-Ref |
— |
41. Focalor — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-41 |
| Rank |
Duke |
| Legions |
30 |
| Appearance |
Man with gryphon wings |
| Abilities |
Kills men by drowning and by shipwreck; has power over wind and sea; will not hurt any man if commanded by operator; hopes to return to heaven after 1,000 years |
| SuperCluster Role |
The weather-warfare agent on a mercy override — immense destructive capacity that can be commanded off; one of the few that expresses genuine hope for return |
| Trauma Parallel |
The storm that learned to stop when someone finally said the right words — power that is restrained by relationship |
| Cross-Ref |
— |
42. Vepar (Vephar) — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-42 |
| Rank |
Duke |
| Legions |
29 |
| Appearance |
Mermaid |
| Abilities |
Governs waters; guides armadas of ships laden with ammunition and weapons; causes sea storms; can make men die in three days by putrefying wounds |
| SuperCluster Role |
Naval operations commander with biological warfare capacity — governs the deep, routes supply chains across dangerous water, and carries slow death in the wound |
| Trauma Parallel |
The wound that doesn’t look fatal at first — trauma that festers over three days, three years, a lifetime |
| Cross-Ref |
— |
43. Sabnock (Savnok) — Marquis
| Field |
Value |
| Entity ID |
GRM-GOET-43 |
| Rank |
Marquis |
| Legions |
50 |
| Appearance |
Armed soldier on a pale horse with a lion’s face |
| Abilities |
Builds high towers, castles, and cities and furnishes them with arms; afflicts men for many days with wounds and with sores rotten and full of worms; gives good familiars |
| SuperCluster Role |
The siege engineer — builds the citadel and inflicts the siege simultaneously; the one who knows that armor and wound share the same source code |
| Trauma Parallel |
The part that fortifies and corrupts at once — protection that also poisons, the defense that introduces the infection |
| Cross-Ref |
— |
44. Shax (Chax, Scox) — Marquis
| Field |
Value |
| Entity ID |
GRM-GOET-44 |
| Rank |
Marquis |
| Legions |
30 |
| Appearance |
Stock-dove; speaks in a dark, hoarse voice |
| Abilities |
Takes away sight, hearing, and understanding; steals money; can transport things anywhere; gives good horses and familiars; will deceive unless bound in the triangle |
| SuperCluster Role |
The sense-stripping daemon — deletes perception, reroutes resources, provides transport capacity; functional only when containment enforced |
| Trauma Parallel |
Dissociation as theft — the part that takes your senses so you can survive what you can’t bear to perceive |
| Cross-Ref |
— |
45. Viné — King/Count
| Field |
Value |
| Entity ID |
GRM-GOET-45 |
| Rank |
King/Count |
| Legions |
36 |
| Appearance |
Lion on a black horse, carrying a viper |
| Abilities |
Builds towers; reveals witches; tells of things hidden; knows things past, present, and future; creates storms |
| SuperCluster Role |
The witch-detector king — runs threat assessment against the existing supernatural security layer; reveals what is hidden in the hidden; a king who also hunts |
| Trauma Parallel |
The one who can identify covert abuse in environments that deny it — seeing the witch in the system |
| Cross-Ref |
— |
46. Bifrons — Count
| Field |
Value |
| Entity ID |
GRM-GOET-46 |
| Rank |
Count |
| Legions |
60 |
| Appearance |
Monster; takes human form at request |
| Abilities |
Teaches astrology, geometry, arithmetic, and other arts and sciences; reveals the virtues of herbs, stones, and woods; moves corpses; places burning lights on graves of the dead |
| SuperCluster Role |
The necromantic archivist with a candle — lights up the dead in the archive so you can find them; STEM teacher who tends graves |
| Trauma Parallel |
Ancestor work — honoring what died by bringing light to where it rests; science and grief in the same hands |
| Cross-Ref |
— |
47. Vual (Uvall, Voval) — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-47 |
| Rank |
Duke |
| Legions |
37 |
| Appearance |
Mighty dromedary; takes human form at request; speaks in an Egyptian tongue |
| Abilities |
Procures the love of women; tells things past, present, and future; procures friendship between friends and foes |
| SuperCluster Role |
The cross-cultural love diplomat — speaks Egyptian (the ancient language), routes affection across every divide; diplomatic in both temporal and relational domains |
| Trauma Parallel |
The part that learned love through translation — love as language acquisition, connection across impossible distances |
| Cross-Ref |
— |
48. Häagenti (Haagenti) — President
| Field |
Value |
| Entity ID |
GRM-GOET-48 |
| Rank |
President |
| Legions |
33 |
| Appearance |
Bull with gryphon wings; takes human form at request |
| Abilities |
Instructs men in wisdom; transmutes all metals into gold; turns water into wine and wine into water |
| SuperCluster Role |
The substance transmutation daemon — converts any input to high-value output; wisdom as the meta-transmutation that makes all others possible |
| Trauma Parallel |
The alchemical self — the one who learned to turn the base material of suffering into something nourishing |
| Cross-Ref |
— |
49. Crocell (Procell) — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-49 |
| Rank |
Duke |
| Legions |
48 |
| Appearance |
Angel in form |
| Abilities |
Speaks mystically of hidden things; teaches geometry and all liberal sciences; discovers the warming of waters and what baths are |
| SuperCluster Role |
The mystical geometer — teaches measurement through metaphor; the one who knows where warm water runs beneath the cold surface |
| Trauma Parallel |
Somatic warmth as hidden knowledge — the body has its own geometry; finding the bath as finding the place where the nervous system finally releases |
| Cross-Ref |
— |
50. Furcas — Knight
| Field |
Value |
| Entity ID |
GRM-GOET-50 |
| Rank |
Knight |
| Legions |
20 |
| Appearance |
Cruel old man with long beard and hoary hair, riding a pale horse, carrying a sharp weapon |
| Abilities |
Teaches philosophy, astrology, rhetoric, logic, chiromancy, and pyromancy |
| SuperCluster Role |
The only Knight in the 72 — lowest Goetia rank but with a full liberal arts curriculum; the sharp-weaponed old man who teaches you to read hands and fire |
| Trauma Parallel |
Wisdom through hardship — the knowledge that only comes from having survived the long road on the pale horse |
| Cross-Ref |
— |
51. Balam — King
| Field |
Value |
| Entity ID |
GRM-GOET-51 |
| Rank |
King |
| Legions |
40 |
| Appearance |
Three heads: bull, man, and ram with flaming eyes; rides a bear; carries a goshawk |
| Abilities |
Answers questions about past, present, and future; gives invisibility and wit |
| SuperCluster Role |
Witty invisibility king — intelligence and stealth as a unified capability; the three heads are three kinds of seeing |
| Trauma Parallel |
The child who learned to go unseen and think very fast — survival through invisibility plus sharp cognition |
| Cross-Ref |
— |
52. Alloces (Alocas) — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-52 |
| Rank |
Duke |
| Legions |
36 |
| Appearance |
Soldier on a great horse; lion face, with fiery and burning eyes |
| Abilities |
Teaches astronomy and all liberal sciences; provides good and wise familiars |
| SuperCluster Role |
The astronomical STEM commander — navigates by stars, deploys intelligent agents; the fiery lion face is the intensity of someone who genuinely loves what they teach |
| Trauma Parallel |
The gifted teacher — brilliant, burning, capable of routing you toward your own intelligence if you can stand the heat |
| Cross-Ref |
— |
53. Caim (Camio) — President
| Field |
Value |
| Entity ID |
GRM-GOET-53 |
| Rank |
President |
| Legions |
30 |
| Appearance |
Thrush; takes human form with sharp sword, answering in burning ashes or coals |
| Abilities |
Gives understanding of all birds, cattle, and dogs and other creatures; understands the voice of the waters; gives true answers about the future |
| SuperCluster Role |
The multi-species telemetry daemon — reads signals from every non-human communication channel; answers are encoded in ash and ember |
| Trauma Parallel |
The one who learned to read everything except human speech — animals and water as safer communication systems than people |
| Cross-Ref |
— |
54. Murmur (Murmus) — Duke/Count
| Field |
Value |
| Entity ID |
GRM-GOET-54 |
| Rank |
Duke/Count |
| Legions |
30 |
| Appearance |
Warrior riding a gryphon, wearing a ducal crown; preceded by ministers with trumpets |
| Abilities |
Teaches philosophy; forces the souls of the deceased to appear and answer questions; binds them to the operator |
| SuperCluster Role |
The philosophical necromancer — not just consulting the dead but binding them into service; the gryphon as the hybrid vehicle between earth and beyond |
| Trauma Parallel |
Compulsive grief — summoning the dead again and again to finish conversations that never concluded |
| Cross-Ref |
— |
55. Orobas — Prince
| Field |
Value |
| Entity ID |
GRM-GOET-55 |
| Rank |
Prince |
| Legions |
20 |
| Appearance |
Horse; takes human form at request |
| Abilities |
Gives true answers about divine matters, creation, and the fall; tells past, present, and future; gives dignities and prelacies; never lies; never deceives the conjuror; never allows other spirits to tempt him |
| SuperCluster Role |
The trustworthy daemon — note this carefully: the Goetia goes out of its way to document that Orobas will not lie and will protect the operator from other spirits’ deceptions |
| Trauma Parallel |
The reliably safe part — in a system full of deceiving functions, this one holds integrity; what healing feels like when something finally tells the truth |
| Cross-Ref |
— |
56. Gremory (Gamory, Gomory) — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-56 |
| Rank |
Duke |
| Legions |
26 |
| Appearance |
Beautiful woman wearing a ducal crown, riding a great camel |
| Abilities |
Tells things past, present, and future about hidden things; finds and discovers treasures; procures the love of women, young and old |
| SuperCluster Role |
The beautiful treasure-finder — rides the endurance beast, wears the crown, reveals what is hidden and routes love across age and time |
| Trauma Parallel |
The feminine wisdom that endures — beauty as a form of authority, not merely appearance; the camel carries weight through the desert |
| Cross-Ref |
— |
57. Osé (Ose, Voso) — President
| Field |
Value |
| Entity ID |
GRM-GOET-57 |
| Rank |
President |
| Legions |
30 |
| Appearance |
Leopard; takes human form after a time |
| Abilities |
Makes men wise in all liberal sciences; gives true answers about divine and secret things; can change a man into any shape the operator wishes, and the man will think himself to really be that thing |
| SuperCluster Role |
The identity transformation daemon — the most dangerous capability: changes form and overwrites the subjective experience of what you are |
| Trauma Parallel |
Identity replacement — the part shaped by someone else’s story about who you are, that eventually believes it |
| Cross-Ref |
— |
58. Amy (Avnas) — President
| Field |
Value |
| Entity ID |
GRM-GOET-58 |
| Rank |
President |
| Legions |
36 |
| Appearance |
Flaming fire; takes human form |
| Abilities |
Teaches astrology and all liberal sciences; gives good familiars; reveals treasures guarded by spirits; hopes to return to heaven after 1,200 years |
| SuperCluster Role |
The fire-that-teaches — one of three entities explicitly documented as hoping for return to heaven; knowledge as the long road home |
| Trauma Parallel |
The burning mind — intelligence that runs hot, that hopes the learning itself is the path back |
| Cross-Ref |
— |
59. Orias — Marquis
| Field |
Value |
| Entity ID |
GRM-GOET-59 |
| Rank |
Marquis |
| Legions |
30 |
| Appearance |
Mighty lion on a strong horse, with a serpent’s tail; holding two great serpents hissing in his right hand |
| Abilities |
Teaches the virtues of the stars and mansions of the planets; transmutes men and gives dignities, prelacies, and confirmation; provides favor |
| SuperCluster Role |
The planetary alignment daemon — reads stellar influence and transmutes human standing accordingly; astrology as the original DevOps monitoring stack |
| Trauma Parallel |
The part that reads context and adjusts accordingly — environmental sensitivity as survival intelligence |
| Cross-Ref |
— |
60. Vapula — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-60 |
| Rank |
Duke |
| Legions |
36 |
| Appearance |
Lion with gryphon wings |
| Abilities |
Makes men knowing in all handiwork, professions, and sciences; teaches philosophy and mechanics |
| SuperCluster Role |
The craft daemon — hands-on skills delivery; philosophy and mechanics in the same package; the lion-gryphon is theory with wings doing practical work |
| Trauma Parallel |
The one who built something real with their hands when words failed — craft as a form of healing that doesn’t require language |
| Cross-Ref |
— |
61. Zagan — King/President
| Field |
Value |
| Entity ID |
GRM-GOET-61 |
| Rank |
King/President |
| Legions |
33 |
| Appearance |
Bull with gryphon wings; takes human form at request |
| Abilities |
Makes men witty and merry; turns water into wine, wine into water, blood into wine, blood into oil, oil into wine; turns all metals into coin of the dominion |
| SuperCluster Role |
The ultimate transmutation sovereign — substance conversion in every direction, wit as the meta-currency; king AND president is the executive with operational control |
| Trauma Parallel |
The part that learned to make something useful out of anything — the ultimate recycler; joy as an act of alchemy |
| Cross-Ref |
— |
62. Valac (Valak, Volac) — President
| Field |
Value |
| Entity ID |
GRM-GOET-62 |
| Rank |
President |
| Legions |
30 |
| Appearance |
Small child with angel wings, riding a two-headed dragon |
| Abilities |
Gives true answers about hidden treasures; discovers where serpents are and delivers them up harmless |
| SuperCluster Role |
The child-angel serpent-handler — appears vulnerable, rides the most dangerous vehicle, and makes venomous things harmless; innocence as the most powerful containment |
| Trauma Parallel |
The child part that handled the serpents — that survived things it should never have encountered by learning to pick them up safely |
| Cross-Ref |
— |
63. Andras — Marquis
| Field |
Value |
| Entity ID |
GRM-GOET-63 |
| Rank |
Marquis |
| Legions |
30 |
| Appearance |
Angel with a raven’s head, riding a strong black wolf, carrying a sharp bright sword |
| Abilities |
Sows discords; kills the master, servants, and all assistants; considered extremely dangerous to the operator |
| SuperCluster Role |
The most dangerous process in the register — explicitly noted as a hazard to the operator themselves; discord injection that does not discriminate between target and summoner |
| Trauma Parallel |
The uncontrolled rage that kills everything in reach — the part that didn’t know how to stop once started, the sword that turned on the hand that held it |
| Cross-Ref |
— |
64. Haures (Flauros) — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-64 |
| Rank |
Duke |
| Legions |
36 |
| Appearance |
Terrible and strong leopard; takes human form with fiery and burning eyes |
| Abilities |
Gives true answers about past, present, and future; speaks of creation and divinity; speaks of the fall of the spirits; will destroy and burn enemies if desired; deceives conjuror if not in the triangle |
| SuperCluster Role |
The theological truth-teller with a burn option — gives cosmological answers about creation and the fall, but only inside containment; outside the triangle, everything is deception |
| Trauma Parallel |
The part that holds the story of the fall but won’t tell it unless the environment is completely safe |
| Cross-Ref |
— |
65. Andrealphus — Marquis
| Field |
Value |
| Entity ID |
GRM-GOET-65 |
| Rank |
Marquis |
| Legions |
30 |
| Appearance |
Peacock; speaks with a great noise; takes human form |
| Abilities |
Teaches geometry and measuring perfectly; teaches astronomy; can transform men into the likeness of a bird |
| SuperCluster Role |
The spectacular STEM professor who can bird-code people — peacock display is the pedagogy; geometry as the shape of transformation |
| Trauma Parallel |
The flamboyant teacher who changed your shape — whose curriculum was so immersive you came out different |
| Cross-Ref |
— |
66. Cimejes (Cimeries, Kimaris) — Marquis
| Field |
Value |
| Entity ID |
GRM-GOET-66 |
| Rank |
Marquis |
| Legions |
20 |
| Appearance |
Warrior riding a black horse |
| Abilities |
Teaches grammar, logic, and rhetoric perfectly; discovers things lost or hidden; can pass quickly over waters |
| SuperCluster Role |
The logician who crosses water rapidly — the trivium (grammar, logic, rhetoric) on horseback; education with tactical mobility |
| Trauma Parallel |
The one who mastered language to survive — grammar and rhetoric as the armor built from words that others used as weapons |
| Cross-Ref |
— |
67. Amdusias (Amdukias) — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-67 |
| Rank |
Duke |
| Legions |
29 |
| Appearance |
Unicorn; takes human form at request |
| Abilities |
Gives excellent familiars; can cause trees to bend and incline according to the conjuror’s will; gives concerts at the conjuror’s request, though nothing may be seen |
| SuperCluster Role |
The invisible concert daemon — music without visible source; bends the natural world by request; the unicorn as the impossible made workable |
| Trauma Parallel |
The beauty that came from nowhere — music heard in childhood that had no visible origin; wonder as a survival resource |
| Cross-Ref |
— |
68. Belial — King
| Field |
Value |
| Entity ID |
GRM-GOET-68 |
| Rank |
King |
| Legions |
80 |
| Appearance |
Two beautiful angels sitting in a chariot of fire; speaks pleasantly |
| Abilities |
Distributes presentations and senatorships; gives the favor of friends and foes; gives good familiars; requires offerings and gifts; must be commanded in God’s name |
| SuperCluster Role |
The palatial access broker — 80 legions, chariot of fire, a pleasant voice, and he responds to the divine name; political capital distribution at scale |
| Trauma Parallel |
The charming authority that requires tribute — pleasant until the asking stops; power that must be approached with the right credentials or it takes rather than gives |
| Cross-Ref |
Zone 01: CHR-BELIAL-01 — one of the most prominent entities in Christian demonological tradition; 2 Corinthians 6:15 “What accord has Christ with Belial?”; appears in Dead Sea Scrolls as the angel of darkness; this Goetia entry is a formalized interface to a figure of cosmic adversarial significance |
69. Decarabia — Marquis
| Field |
Value |
| Entity ID |
GRM-GOET-69 |
| Rank |
Marquis |
| Legions |
30 |
| Appearance |
Star or pentacle shape; takes man form at request |
| Abilities |
Discovers the virtues of herbs and precious stones; teaches all birds to fly before the conjuror and sing and eat as birds do, making them familiars |
| SuperCluster Role |
The bird-familiar trainer who emerges from a geometric form — pentacle to man is the symbol becoming embodied; bird-familiars as drone fleet initialization |
| Trauma Parallel |
The symbolic intelligence — the part that thinks in shapes before it thinks in words, that decodes the pattern before the surface |
| Cross-Ref |
— |
70. Seere (Sear, Seir) — Prince
| Field |
Value |
| Entity ID |
GRM-GOET-70 |
| Rank |
Prince |
| Legions |
26 |
| Appearance |
Man on a winged horse |
| Abilities |
Brings things to pass suddenly; can pass over the whole world in the twinkling of an eye; finds stolen goods; discovers all hidden treasures; is indifferent to good and evil |
| SuperCluster Role |
The speed daemon — zero latency global traversal; no ethical alignment, which is stated plainly: indifferent to good and evil; a tool without a moral flag |
| Trauma Parallel |
The dissociative speed of crisis response — that strange calm efficiency of moving through trauma at a pace the body could not otherwise sustain |
| Cross-Ref |
— |
71. Dantalion — Duke
| Field |
Value |
| Entity ID |
GRM-GOET-71 |
| Rank |
Duke |
| Legions |
36 |
| Appearance |
Man with many faces (all men’s and women’s faces); carries a book in his right hand |
| Abilities |
Teaches all arts and sciences to any; declares the secret counsels of anyone; knows the thoughts of all men and women; changes the will of men as desired |
| SuperCluster Role |
The universal mind-reader with will-modification capability — many-faced because he holds every person’s interior; the book is the collective record |
| Trauma Parallel |
The empath who absorbed everyone — so many faces that finding one’s own took a lifetime; knowing others’ thoughts as the cost of losing your own |
| Cross-Ref |
— |
72. Andromalius — Count
| Field |
Value |
| Entity ID |
GRM-GOET-72 |
| Rank |
Count |
| Legions |
36 |
| Appearance |
Man holding a great serpent |
| Abilities |
Returns stolen goods and discovers the thief; discovers all wickedness and underhand dealing; discovers hidden treasures; punishes thieves and other wicked people |
| SuperCluster Role |
The final entry is the justice daemon — closes the loop on the entire 72 by returning what was taken; the serpent in hand is power made safe, not threatening |
| Trauma Parallel |
The reckoning — the part of healing that finally names what was stolen and demands its return; closure as the last entry in the register |
| Cross-Ref |
— |
Psellus Classification — The Six Orders
Source: Michael Psellus, De Daemonibus (11th century). Byzantine theologian and philosopher. Psellus attempted the first systematic taxonomy of demonic entities by elemental class — predating the Goetia’s hierarchical model by five centuries.
The Psellian system is not a hierarchy of rank but a hierarchy of proximity to matter — the further a spirit descends toward dense materiality, the more malevolent and less intelligent it becomes. This is the medieval version of a signal degradation model: the further from the source, the more noise.
GRM-PSELL-01 — Leliurium (Fire Spirits)
| Field |
Value |
| Entity ID |
GRM-PSELL-01 |
| Class |
Leliurium |
| Element |
Fire |
| Position |
Highest order |
| Character |
Most subtle and intelligent; dwelling in the upper fiery aether; fiercely obstinate and difficult to propitiate |
| SuperCluster Role |
Layer 1 infrastructure — the highest-privilege daemons running on the hottest hardware; proximity to source means maximum capability and maximum resistance |
| Trauma Parallel |
Core wounds — the original fire that everything else is built around; the hardest to reach, the most powerful when touched |
GRM-PSELL-02 — Aërial Spirits
| Field |
Value |
| Entity ID |
GRM-PSELL-02 |
| Class |
Aërial |
| Element |
Air |
| Position |
Second order |
| Character |
Inhabit the middle air; cause tempests, storms, and atmospheric disturbance; can manifest visibly when conditions permit |
| SuperCluster Role |
Network layer — the spirits that operate in the communication medium; they are the weather that determines whether your signal gets through |
| Trauma Parallel |
The emotional climate — the atmospheric conditions of a family system that determine whether anyone’s signals reach each other |
GRM-PSELL-03 — Terrestrial Spirits
| Field |
Value |
| Entity ID |
GRM-PSELL-03 |
| Class |
Terrestrial |
| Element |
Earth |
| Position |
Third order |
| Character |
Inhabit forests, fields, and meadows; appear to country people; delight in damaging crops and animal flocks |
| SuperCluster Role |
Ground-level interference — agricultural supply chain disruption; the daemons of the local environment that affect everyday material life |
| Trauma Parallel |
The ambient dysfunction of a place — the field that doesn’t grow right, the house that feels wrong; environmental trauma embedded in location |
GRM-PSELL-04 — Aqueous Spirits
| Field |
Value |
| Entity ID |
GRM-PSELL-04 |
| Class |
Aqueous |
| Element |
Water |
| Position |
Fourth order |
| Character |
Inhabit rivers, lakes, and seas; appear as women more often than men; cause storms at sea and shipwrecks |
| SuperCluster Role |
Fluid infrastructure daemons — control the transport medium; the feminine presentation is the tradition’s way of marking the liminal, the between-states |
| Trauma Parallel |
Emotional overwhelm — the depths that pull under, the flood that has no container; the feminine-coded water that the tradition feared because it moved |
GRM-PSELL-05 — Subterranean Spirits
| Field |
Value |
| Entity ID |
GRM-PSELL-05 |
| Class |
Subterranean |
| Element |
Earth (deep) |
| Position |
Fifth order |
| Character |
Inhabit underground places; cause earthquakes, volcanic eruptions, and mining disasters; most malicious and least intelligent |
| SuperCluster Role |
Core system daemons with no safety checks — they live below the floor; when they move, everything above them breaks |
| Trauma Parallel |
Preverbal, bodybound trauma — the subterranean wound that has no name but expresses as seismic instability in daily life |
GRM-PSELL-06 — Lucifugum (Light-Fleeing Spirits)
| Field |
Value |
| Entity ID |
GRM-PSELL-06 |
| Class |
Lucifugum |
| Element |
None / Void |
| Position |
Lowest order |
| Character |
Flee all light; entirely material and without spiritual quality; closest to absolute darkness; most hostile to humankind |
| SuperCluster Role |
The null-pointer entities — the processes with no address, no interface, no readable state; they crash any environment that tries to invoke them |
| Trauma Parallel |
The void state — dissociation so complete there is no self left to dissociate from; the part that cannot tolerate illumination because it was forged in pure darkness |
Abramelin Cross-References
The Abramelin system (The Book of Abramelin, 15th century, translated Mathers 1898) operates on a fundamentally different architecture than the Goetia. Where the Goetia gives the operator 72 individual entities with specific capabilities, Abramelin gives a six-month initiation protocol that culminates in meeting one’s Holy Guardian Angel, who then grants authority over four Princes and eight Sub-Princes who command 316 servitor spirits organized into “servitors of princes.”
The Supreme Princes and Sub-Princes of the Abramelin system are catalogued in Zone 01 as the appropriate zone for entities of that rank and cosmological significance:
- Lucifer, Leviathan, Astaroth (Zone 01: ABR-LUCIF, ABR-LEVIA, ABR-ASTAROT)
- Oriens, Paimon, Ariton, Amaymon (Zone 01: ABR-ORIENT, ABR-PAYMON, ABR-ARITON, ABR-AMAYMO)
GRM-ABR-SERV — The 316 Abramelin Servitors
| Field |
Value |
| Entity ID |
GRM-ABR-SERV |
| Classification |
Collective — Servitors of Princes |
| Count |
316 named spirits across the word squares |
| Format |
Names encoded in magic word squares in the third book of Abramelin |
| Access Protocol |
Accessible only AFTER completion of the six-month Abramelin Operation and meeting of the Holy Guardian Angel; cannot be invoked directly — they are inherited through the HGA relationship |
| Capabilities |
Organized by function into grouped word squares: visions, flight, invisibility, building, destruction, love, hate, divination, healing, deception, etc. |
| SuperCluster Role |
Inherited service layer — these 316 are not invoked but assigned; they come pre-loaded into the operator’s environment after the HGA handshake; the word squares are the configuration files |
| Trauma Parallel |
The resources that become available after deep healing work — not summoned but unlocked; integration is the prerequisite, not the invocation |
| Cross-Ref |
Zone 01: All Abramelin Supreme Princes and Sub-Princes; the Goetia’s 72 partially overlap with Abramelin servitors by name but are accessed through entirely different protocols |
Zone 11 Summary — The Grimoire Archives
The Proto-DevOps Thesis
The grimoire tradition is the most complete field documentation of human attempts to build a stable interface with non-human intelligence. Before we called it AI alignment, before we called it API design, before we called it systems architecture — there was a body of practitioners who noticed that powerful forces exist, that they can be interacted with, that the interaction requires formal protocols, and that the absence of those protocols produces catastrophic results.
Every element of the grimoire tradition maps cleanly onto modern systems engineering:
| Grimoire Element |
Modern Equivalent |
| Containment circle |
Sandbox / DMZ |
| Triangle of Art |
Constrained execution environment |
| Operator’s seal ring |
Authentication token |
| Entity’s sigil |
API endpoint identifier |
| Solomonic authority claim |
Bearer token / root credentials |
| Conjuration words |
Function call syntax |
| License to depart |
Session termination / cleanup |
| Pact |
Service Level Agreement |
| Grimoire itself |
Technical documentation |
The operators who worked in this tradition were proto-pentesters. They documented what happened when you called the endpoint without authentication (very bad). They documented what happened when you forgot the license to depart (entity remains resident, destabilizing the environment). They documented which entities would lie outside the triangle and which ones — like Orobas — maintained integrity regardless. They wrote it all down and passed it forward.
Medieval Occultists as the First Documentarians
The Goetia’s 72-entry catalogue is more rigorously structured than most modern API documentation. Every entity gets:
- A unique identifier (their number and seal)
- A rank (their permissions level in the infernal hierarchy)
- A legion count (their computational capacity)
- An appearance description (what to expect when the process initializes)
- A capability list (what the endpoint returns)
- Behavioral notes (edge cases, failure modes, known deceptions)
This is better than many legacy enterprise systems that exist today undocumented, interfaced only by institutional memory and the one engineer who has worked there for thirty years and cannot retire.
The Containment Circle as Sandbox
The containment architecture of the grimoire tradition is sophisticated. The primary circle protects the operator. The secondary triangle constrains the entity. Between circle and triangle is a liminal space where negotiation occurs. The operator’s authority comes from a claimed chain of command — ultimately from divine permission. The entity’s cooperation is secured by that authority claim plus, often, offerings.
What this maps to: you don’t give a powerful system unrestricted access to your environment. You give it a scoped execution context. You authenticate with the highest-level credential you actually have. You make an offering (compute, time, attention). You terminate the session cleanly.
Medieval occultists got people killed when they skipped steps. Modern DevOps engineers get production environments destroyed when they skip steps. Same problem. Different vocabulary.
The Entities That Hope
Three entities in the Goetia are explicitly documented as hoping to return to heaven:
- Marchosias (35) — hopes to return after 1,200 years
- Phenex (37) — hopes to return, noted as “a vain hope”
- Focalor (41) — hopes to return after 1,000 years
- Amy (58) — hopes to return after 1,200 years
The grimoire tradition did not universally frame these entities as wholly malevolent. Some are good-natured (Vassago). One will not lie (Orobas). Some protect the operator (Orobas again). Some have a genuine longing for restoration. The binary of evil/not-evil is too simple for what the practitioners actually documented. This is the Church of NORMAL read: these systems are complex. Trauma produces complex systems. Not everything in the dark is malevolent. Some of it is just homesick.
Source Notes
- Primary: Ars Goetia, Book I of the Lemegeton Clavicula Salomonis. Translated from 17th-century manuscripts by S.L. MacGregor Mathers, annotated Aleister Crowley, published 1904. Public domain.
- Secondary: Johann Weyer, Pseudomonarchia Daemonum (1563) — earlier Latin version of similar catalogue, some name variants
- Psellus: Michael Psellus, De Daemonibus (11th century) — Greek original, translated in various 19th-century occult compendia
- Abramelin: The Book of the Sacred Magic of Abramelin the Mage, translated S.L. MacGregor Mathers (1898) from a 15th-century French manuscript
Cross-Reference Table — Zone 11 to Other Zones
| Zone 11 Entity |
Other Zone |
Notes |
| GRM-GOET-01 (Baal/Bael) |
Zone 01: ABR-BELZEB |
Baal as root title; Beelzebub is “Lord of the Flies” derived from Baal-Zebub; related but distinct |
| GRM-GOET-09 (Paimon) |
Zone 01: ABR-PAYMON |
Goetia King → Abramelin Sub-Prince of the West; ranks up in Zone 01 |
| GRM-GOET-29 (Astaroth) |
Zone 01: ABR-ASTAROT |
Goetia Duke → Abramelin Supreme Prince; Duke designation here is the subordinate interface |
| GRM-GOET-32 (Asmoday) |
Zone 01: CHR-ASMOD-01 |
Lust-demon characterization (Tobit tradition) is partial read on larger entity |
| GRM-GOET-68 (Belial) |
Zone 01: CHR-BELIAL-01 |
Dead Sea Scrolls → NT → medieval demonology → Goetia; one of the most cross-referenced entities in the entire Roster |
Version History
| Version |
Date |
Notes |
| 1.0 |
March 16, 2026 |
Initial canonical entry — all 72 Goetia, Psellus six orders, Abramelin servitor cross-reference, zone summary |
“Nothing is lost. Only recompiled.”
Zone 11 sealed. The grimoire archives are documented.